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Pixel Art Editor

Draw sprites, icons and tiny scenes on a grid from 8×8 to 64×64. Mirror mode, shapes and undo included; export a crisp PNG at up to 32× scale.

RunsIn browser
Sign-upNone
UploadsZero
Canvas
Tool
Color
#1d2b53
—Right-click erases · B E G I L R switch tools
Exporttransparent background

Your drawing autosaves in this browser, so a refresh won’t lose it.

How to use it

Pick a tool on the left and draw on the grid. Pencil paints single pixels (drag for strokes), Fill floods a connected area of one color, Pick grabs a color from the canvas, and Line and Rect draw shapes with a live preview. Right-click with any tool to erase.

Mirror repeats every stroke across the vertical or horizontal center (or both) — handy for faces, characters and symmetrical icons. Undo and redo keep up to 150 steps.

Export writes a PNG with a transparent background, scaled with hard pixel edges (no blur), so a 16×16 sprite at 16× becomes a crisp 256×256 image.

Questions

What size should pixel art be?

16×16 and 32×32 are the most common for game sprites and icons. 8×8 suits tiny tiles and emoji-like marks; 48×48 and 64×64 leave room for detailed portraits or scenes.

How do I export pixel art without blurring?

Use a whole-number scale. This editor draws each pixel as an exact square block, so 8×, 16× or 32× stays perfectly sharp. Avoid resizing the PNG afterwards with smoothing turned on.

Is my drawing saved?

Yes, automatically, in this browser’s local storage. It stays on your device and is not uploaded. Clearing site data or using a private window removes it.

What are the keyboard shortcuts?

B pencil, E eraser, G fill, I color picker, L line, R rectangle. Ctrl/⌘ + Z undoes, Ctrl/⌘ + Shift + Z (or Ctrl + Y) redoes.